Nordic studios selected for Creative Europe funding

A number of big and small developers within the Nordic region have been selected to receive funding from Creative Europe. Three studios from Sweden that include Paradox Interactive, Zoink and The Sleeping Machine join four Danish outfits, two from Finland

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Nordic studios selected for Creative Europe funding

A number of big and small developers within the Nordic region have been selected to receive funding from Creative Europe. Three studios from Sweden that include Paradox Interactive, Zoink and The Sleeping Machine join four Danish outfits, two from Finland

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Jobs – Week 34 (2015)

Rovio are looking to fill a bunch of roles including a Senior Artist and unity based Game Programmer with lofty ambitions. To learn more about this and many other openings in the Nordic region visit their jobs board. Unity Technologies

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Jobs – Week 34 (2015)

Rovio are looking to fill a bunch of roles including a Senior Artist and unity based Game Programmer with lofty ambitions. To learn more about this and many other openings in the Nordic region visit their jobs board. Unity Technologies

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Mental illness / depression in the games industry – Theodor (Skygoblin)

Stress which acts as a trigger to depression and subsequently mental illness may be indicative of a deeper underlying problem for some. However for others the trust and support of colleagues coupled with a clearly defined work/home balance goes a

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Mental illness / depression in the games industry – Theodor (Skygoblin)

Stress which acts as a trigger to depression and subsequently mental illness may be indicative of a deeper underlying problem for some. However for others the trust and support of colleagues coupled with a clearly defined work/home balance goes a

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Rovio head opens up about Stugan

August 15th saw the curtain come down on Stugan. One of the most exciting initiatives designed to champion, support and nurture the talents of the now generation of hot developers around the world. Numerous column inches have been dedicated to

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Rovio head opens up about Stugan

August 15th saw the curtain come down on Stugan. One of the most exciting initiatives designed to champion, support and nurture the talents of the now generation of hot developers around the world. Numerous column inches have been dedicated to

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Rymdresa takes off on Steam

After a protracted countdown, Morgondag’s Rymdresa is finally here. The procedurally generated space odyssey has been a labour of love for the studio and marks an end to a development cycle that has spanned a few years. Revealing their delight

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Rymdresa takes off on Steam

After a protracted countdown, Morgondag’s Rymdresa is finally here. The procedurally generated space odyssey has been a labour of love for the studio and marks an end to a development cycle that has spanned a few years. Revealing their delight

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Mental illness / depression in the games industry – Simon (Saint and Simon)

Whilst going through depression is a deeply personal experience and unfortunately in some cases might be the first step to a much deeper malaise. However once overcome it could be used to channel creative endeavours as is the case for

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Mental illness / depression in the games industry – Simon (Saint and Simon)

Whilst going through depression is a deeply personal experience and unfortunately in some cases might be the first step to a much deeper malaise. However once overcome it could be used to channel creative endeavours as is the case for

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Growing Games to nurture leaders

After the summer break Growing games returns with the spotlight firmly on the industry front figures. Are you a leader? Well, of course, you are! You are in charge of your team, and you are the one making the tough

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Growing Games to nurture leaders

After the summer break Growing games returns with the spotlight firmly on the industry front figures. Are you a leader? Well, of course, you are! You are in charge of your team, and you are the one making the tough

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Mental illness / depression in the games industry – Karin (Ozma Games)

As the front figure for indie studio Ozma Games, Karin Ryding understands more than most the importance of balancing the rigours of work with her private life to stave off stress and ultimate depression. She shares her thoughts below. Was

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Mental illness / depression in the games industry – Karin (Ozma Games)

As the front figure for indie studio Ozma Games, Karin Ryding understands more than most the importance of balancing the rigours of work with her private life to stave off stress and ultimate depression. She shares her thoughts below. Was

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