Nordic Game Program faces uncertain future

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The Nordic Game Program has been an essential financial support system for the growing breed of game developers in the region since its inception in 2006, so it’s with a heavy heart and an air of uncertainty that the program announced its final batch of funding recipients at Nordic Game.

I’ve written earlier about the importance of the scheme and its relevance to the indie games industry eco-system so whilst celebratory cheers are in order for this years recipients (listed below), it’s tinged with an air of ambivalence.

Tarsier Studios AB, Sweden, were granted 500 000 DKK for their project “Hunger”,
Folkenberg Aps, Denmark, 450 000 DKK for “Havfruen”,
Copenhagen Creators Associated ApS, Denmark, 400 000 DKK for “ICE”,
Bedtime Gaming Aps, Denmark, 300 000 DKK for “Dream Factory”,
Glitchnap 2 IVS, Denmark, 300 000 DKK for “Suprematism”,
Teotl Studios Ek.för., Sweden, 300 000 DKK for “Solus”,
Visiontrick Media AB, Sweden, 300 000 DKK for “Calantina”,
Lohika ApS, Denmark, 250 000 DKK for “Machineers”, and
Licorice ehf, Iceland, 200 000 DKK for “Kingdom”.

Nordic Game Program_2014

Since the development support was established in 2006 as part of the Nordic Council of Ministers’ Nordic Game Program, the scheme has received 1,277 applications from Nordic game developers. The program has granted 107 projects funds for game development, selecting just 8% of the applications. Most of the applications are from startup or young companies that are in the early stages of game development and have limited access to funding, which makes this support very important for these companies’ future.

The number of applications has been growing steadily through the years. This year is a record year, with 185 applications from 175 companies, which is a 16% increase over the previous record year, in 2012. It also means that almost one third of all Nordic game development companies applied this year, which is the last planned year of the support program.

“There is an enormous need for this type of seed investment, and it also seems to pay off well, so it just must continue in one form or another”, says Erik Robertson of Nordic Game Resources AB, who designed and then administered the game development support for its eight years.

It remains to be seen what the future holds for the future of indie game development seed funding, but if this is indeed the end of the Nordic Game program in its present guise, it’s left an indelible mark on the industry by helping foster the now and next generation of developers.

Nordic Game Program