Game Design

Talecore talks Midvinter

Anna Jelenius has been a regular and active fixture within the industry speaking circuit for a few years which she combined with her role at Paradox Interactive. Spurred on by a desire to create and release her own works she

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Talecore talks Midvinter

Anna Jelenius has been a regular and active fixture within the industry speaking circuit for a few years which she combined with her role at Paradox Interactive. Spurred on by a desire to create and release her own works she

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Midnight Hub open up about Lake Ridden

Three person outfit, Midnight Hub have revealed the first details of their story driven first person horror game – Lake Ridden. I reached ut to the Malmö based studio and their creative director Johan Bernhardsson to lear more about the

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Midnight Hub open up about Lake Ridden

Three person outfit, Midnight Hub have revealed the first details of their story driven first person horror game – Lake Ridden. I reached ut to the Malmö based studio and their creative director Johan Bernhardsson to lear more about the

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Please Knock on My Door dev diary to begin

Please Knock on My Door is the brain child of solo developer Michael Levall and explores the struggles of mental health issues A subject that is increasingly important to address in our increasingly fast paced and emotionaly draining society. Teaming

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Please Knock on My Door dev diary to begin

Please Knock on My Door is the brain child of solo developer Michael Levall and explores the struggles of mental health issues A subject that is increasingly important to address in our increasingly fast paced and emotionaly draining society. Teaming

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Shelter 2 – A Post Mortem

The following blog post, unless otherwise noted, was written by Jens Berglind and is a post mortem of the game Shelter 2, developed by Stockholm based developer – Might and Delight. Shelter has often been called a ”badger simulator”, despite

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Shelter 2 – A Post Mortem

The following blog post, unless otherwise noted, was written by Jens Berglind and is a post mortem of the game Shelter 2, developed by Stockholm based developer – Might and Delight. Shelter has often been called a ”badger simulator”, despite

/ One Comment

Dissecting a studio identity – Simogo

Device 6! A Sailor’s Dream! Beat Sneak Bandit! Year Walk! All visually striking and immersive gaming experiences that have catapulted Simogo from simply indie darlings to a purveyor of genre bending design and aesthetics. I put some questions to co-founder

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Dissecting a studio identity – Simogo

Device 6! A Sailor’s Dream! Beat Sneak Bandit! Year Walk! All visually striking and immersive gaming experiences that have catapulted Simogo from simply indie darlings to a purveyor of genre bending design and aesthetics. I put some questions to co-founder

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Dissecting a studio identity – Coffee Stain Studios

Goats might not have the pull of cats and dogs when it comes to the adorable factor, but thanks to a combination of ingenuity, timing and an understanding of their fanbase, Coffee Stain studios has helped cement the goat as

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Dissecting a studio identity – Coffee Stain Studios

Goats might not have the pull of cats and dogs when it comes to the adorable factor, but thanks to a combination of ingenuity, timing and an understanding of their fanbase, Coffee Stain studios has helped cement the goat as

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Might & Delight presents Child of Cooper

Stockholm based developer, Might and Delight have pulled the curtain on their latest project – Child of Cooper. The game is a visual narrative that hopes to challenge aspects of normative video game storytelling and further cements the studios growing

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Might & Delight presents Child of Cooper

Stockholm based developer, Might and Delight have pulled the curtain on their latest project – Child of Cooper. The game is a visual narrative that hopes to challenge aspects of normative video game storytelling and further cements the studios growing

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Tarsier Studios opens up about Hunger

Hunger is the latest project from Tarsier Studios. Its reveal trailer generated a significant amount of buzz for the Malmö based studio and highlighted a radical tonal shift for the studio. I reached out to the games creative director –

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Tarsier Studios opens up about Hunger

Hunger is the latest project from Tarsier Studios. Its reveal trailer generated a significant amount of buzz for the Malmö based studio and highlighted a radical tonal shift for the studio. I reached out to the games creative director –

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